Turbulence
#7
Ok, glad to hear this.
When it comes to turbulences or weather effects in general, it is always a balancing act (and tweaking ... like FSX itself ;-) between the actual effect on the aircraft itself and the resulting subjective impression. For example, if you configure EZdok hyper-sensitive, you will get a strong visual impact even with rather small actual bumps of the aircraft.
With the way FSXWX depicts the strength of turbulences (FSX internal as well as directly controlled by wind speed/direction) and the values of the provided EZdok profiles, I somehow tried to achieve a sweet spot for an overall realistic and 'lively' impression.
Regards
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